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Companions

The eight traveling companions, their roles and unique effects when in the party.

Aria and Noel accompany you from the start; the other six join after chapter rulers are defeated. A party holds up to three companions: one front and two rear positions. Each portrait changes through four stages as its personal story progresses. The portraits here show the first stage.

Vanguard Collator · From the start

AriaAn Author Born in the Margins

Quick to decide and act. When companions fall silent, however, always asks for their opinions.

Leading from the Margins: With Aria in the front line, party Attack +12%.

Proofreading Scholar · From the start

NoelA Bibliographer Who Loves Counterproof

A meticulous cynic. The more a passage claims to be "absolutely correct," the more he questions it.

Refutational Collation: Deciphers enemy laws in boss battles, granting the party +18% Defense.

Echo Archer · After defeating the chapter 1 ruler

MioA Hunter Whose Aim Reaches Lost Voices

Practical and caring. The harder things get, the sooner she starts checking everyone's food and equipment.

Echo Aim: When enemy HP falls to half or below, finds a weak point and grants the party +20% Attack.

Oathbound Shieldbearer · After defeating the chapter 2 ruler

KaelA Guardian Who Rewrites His Oath

Earnest and inflexible. Tries to honor every promise made aloud.

Conditional Oath: With Kael in the front line, party Defense +25%.

Ember Swordswoman · After defeating the chapter 4 ruler

LyraA Firekeeper Who Does Not Burn Yesterday

Bold and short-tempered. Secures tonight's meal and beds before worrying about the fate of the world.

Ember Reversal: When party HP falls to half or below, cornered flames grant +18% Attack.

Possibility Mage · After defeating the chapter 5 ruler

SethA Mirror Reader Who Abandoned the Happiest Future

Gentle and fond of observing. He speaks of the future in numbers, but never presumes to know people's feelings.

Rejecting a False Future: When using an Active Skill, discards a predicted failure and gains +18% Skill damage.

Memory Tree Physician · After defeating the chapter 6 ruler

IonaA Gardener Who Chooses Her First Memory

Curious and quick to ask about anything unfamiliar. Hates having others decide who she is.

Blankness in Bloom: After each victory, add 10% of max HP to post-battle healing.

Silent Oracle · After defeating the chapter 8 ruler

OrphiaA Nameless Priest Who Renounced Oracles

Quiet but daring. The more sacred a tool looks, the sooner she tests its practical use.

Nameless Oracle: Warns of incoming attacks in boss battles, granting the party +15% Attack.