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Mechanics

Story and choices

Choice effects, six tendencies, Story Resonance, endings and rereading, without story details.

Choose

The story has 12 chapters in three acts. Choices appear at chapter milestones and always grant a gameplay effect, such as production, attack, defense, Gold, XP, Focus, offline gains or auto-combat speed. Effects last for the current run and can be checked on the Story screen.

There are 39 story choices. Previously chosen options remain in discovery history through rebirth and are displayed in later runs.

Six tendencies

Each choice increases one of six tendencies: preserve, release, truth, mercy, collective or individual. Combinations form Story Resonances.

Story Resonance

When two tendencies each reach their threshold, a Story Resonance forms and grants an effect for the current run.

Story ResonanceConditionEffect
Fractured Edition2 each in Truth × LiberationAn offensive that liberates the truth. ATK +25%.
Communal Archive2 each in Preservation × CollectiveCompilation where everyone protects memories together. Essence production +25%.
Sanctuary Palimpsest2 each in Preservation × MercyA defense record that forgives without erasing. DEF +25%, Offline rewards +20%.
Public Testimony Log2 each in Truth × CollectiveAn academic record that shares testimony. Gold / XP +20%.
Margin of the Living2 each in Mercy × IndividualActive recording that preserves personal pain. Focused Recording +25%, Gold +10%.
Psalms of Unbinding2 each in Liberation × IndividualA high-speed war chronicle owned by no one. Auto-battle interval -18%, ATK +10%.

Endings and rereading

There are six endings, determined by choices during the run. Reincarnate to reread the story with different choices.