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Mechanics

Rebirth and permanent upgrades

What rebirth retains and resets, Memory Points, permanent upgrades, imprints and contradictions.

When to reincarnate

Rebirth becomes available after defeating four chapter rulers in the current run. The first entry into Act II requires rebirth and one permanent upgrade level. Later rebirths are optional once the same four-boss requirement is met. Settings control whether to return home automatically afterward.

What is retained and reset

  • Retained: Memory Points and permanent upgrades, discovered choices, Echoes, Endless upgrades and highest depth, feats, titles and other records.
  • Reset: current chapter progress, producers, resources and story choice effects.

The rebirth screen shows the Memory Points you would currently receive and their breakdown.

Permanent upgrades

Spend Memory Points on upgrades that apply to all runs.

Permanent upgradesEffectMax levelBase cost
Echoing ValorAttack +10% per Lv across all runs102 points
Undying VesselMax HP and Defense +10% / Lv102 points
Perpetual Recording EngineEssence generation +15% / Lv102 points
Inherited Battle RecordsXP gain +10% per Lv103 points
Deep EngravingMemory Points earned from future runs +10% / Lv (at least +1 point per Lv)104 points
Legacy InheritanceStart each Rebirth with +25 Essence and +40 Gold per level. Essence requirements for read chapters -5% per level (up to -50%).103 points

Rebirth imprint

Choose one rebirth imprint at each rebirth to shape the next run.

Rebirth imprintEffect
Cycle Seal of ValorATK +35%, auto-battle interval -10%
Cycle Seal of CompilationEssence production +40%, Offline rewards +25%
Cycle Seal of ForesightGold/XP +25%, Memory Points +15%

Contradiction Laws

These optional high-difficulty restrictions apply to the next run and increase Memory Points. Defeating the chapter 4, 8 and 12 bosses during a restricted run awards bronze, silver and gold seals respectively. Only gold seals count as the original Contradiction Seals; each increases production, attack and defense across all runs by 5%.

Contradiction LawsDetailsMemory Points
Scarcity LawEssence production -45%. Enemy HP +35%, Enemy ATK +15%. Rebirth Memory Points +60%.×1.6
Law of SilenceActive skills disabled. Basic attack +175%. Rebirth Memory Points +75%.×1.75
Solitude LawParty size: 1. Enemy HP +25%. ATK +200%, DEF +100%. Rebirth Memory Points +90%.×1.9
Fragility LawMax HP at run start -35%. Enemy HP +15%, Enemy ATK +35%. Gold/XP +50%, Rebirth Memory Points +80%.×1.8